Обновление Evolve Stage 2 до версии 2.01
All Founders will receive an additional 27,000 Silver Keys when this update launches
- We've heard a lot of feedback from our Founders and we listened. Enjoy some Silver Keys on us. <3
Silver Key Updates
- Daily Challenges
- Reward increased to 150 Silver Keys from 50 Silver Keys.
- Account progression has been slowed down after reaching account level 15
- We found many users were getting to the higher levels too quickly, so we wanted to slow this down during our Beta period.
- This may cause certain users past level 15 to experience slow progression, but once you get past the new level requirement the issue will be fixed.
- Players can now unlock characters from the Profile Grid
Store Content Updates
- Hunter Perks - Drop with the patch
- Added Afterburners, Focused Thrusters and Overthrusters.
- This series of perks gives Hunters extra distance with each jetpack dodge.
- Note: These do not stack with Sunny's jetpack booster.
- Hunter Weapon Skins - Available Wednesday
- Markov, Maggie, Val, Hank Victory Skins
- Hunter Skins - Available Thursday
- Monster Skins - Available Thursday
All ability values are setup as: (Stage 3 | Stage 2 | Stage 1 values)
- All Monsters
- Energy required for Stage 2 increased to 24 from 22 energy
- Energy required for Stage 3 increased to 28 from 25 energy
- Stage 2 Health 9500 from 10000
- Stage 3 Health 12150 from 13500
- Cooldown increased to 17|15|15 from 15|13|13
- Cooldown increased to 12|10|10 from 11|9|9
- Stage 2 health reduced to 10450 from 11000
- Stage 3 health reduced to 16200 from 18000
- Adjusted traversal edge cases to allow for smoother traversal
- Elder Kraken
- Stage 2 health reduced to 12350 from 13000
- Stage 3 health reduced 16200 from 18000
- Banshee Mines
- Homing speed increased to 45|50|55 from 40|45|50
- Bob is still pending his general rebalance, but this is just to help people playing against Founders who use Bob in quick play.
- For more information on the Bob rework check out the link HERE
- Stage 3 health reduced to 22500 from 25000
- Silenced Sniper Rifle
- Damage decreased to 25 from 34
- Hitmarker decreased to 1.25 bonus damage from 1.30
- Armor-Piercing Sniper Rifle
- Hitmarker decreased to 1.45 from 1.65
- Mechanized Recharge
- Cooldown increased to 50 seconds from 40 seconds
- Shield Burst
- Cooldown increased to 25 seconds from 22.5 seconds
- Tech Sgt Hank
- Laser Cutter
- Capacity decreased to 175 from 200
- Damage tick rate to .05 from .03 (this basically means how many bullets are sent out during a second)
- Damage decreased to 14 from 19
- Movement Speed stats decreased to:
- Stage 2 value decreased to 6% from 6.5%
- Stage 3 value decreased to 7% from 8%
- Insatiable Hunger
- Movement Speed stats decreased to:
- Stage 1 value decreased to 8% from 10%
- Stage 2 value decreased to 9.5% from 12.5%
- Stage 3 value decreased to 11% from 15%
- Improved wildlife interactions with Monster abilities
- Health decreased to 25 from 70
- Reaver Elite
- Health decreased to 50 from 175
- Blitz Leopard
- Health decreased to 100 from 175
- Fixed an issue where the post round screen reward screen would auto close without any player input.
- Fixed an issue where Mimic could use the wall pounce functionality.
- Fixed a network issue where players with high latency could cause Hunter equipment to double reload.
- Fixed an issue where Hunters could get locked in the revive animation if knocked back during the channel time.
- Fixed instances where Hunters would ledge grab would trigger below the ledge grab threshold.
- Fixed a crash that would sometimes occur when Gorgon fought near the Stage 3 power relay.
- Improved performance related to the community reported issues with the shader cache
- Fixed an issue where party leaders in Ranked matchmaking would get stuck after completing a ranked match
- Fixed various crashes that would occur during gameplay.
- Fixed various AI Hunter interactions on the 4 Hunt maps.
Описание обновления по пунктам на русском:
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